Digital Media

Curriculum



Write your story, sketch your designs, and illustrate the possibilities. Shoot footage, animate characters, edit your movie, add special effects, and deliver it to the world on your own website.

When you learn all of the Digital Media tools, the creative possibilities are endless.

VMCAD’s Digital Media Program is designed for you to be able to do it all. Whether it’s creating and directing your own short film, music video, commercial, 3-D animation or website, we want to help your dreams come true.

 

We thought long and hard and decided you don’t want to spend a lot of time and money studying just one small aspect of the digital media industry. And who knows, what you want to study now may change in ten years, and we want you to be equipped to handle anything that comes your way.

 

Our 24-month program will teach you video production, 3-D animation, and advanced web design plus all the basics you will need to get started. This makes you more marketable, which to us means better jobs in a shorter time.

 

Our courses aren’t your average boring lecture classes, that would make us just like everyone else. Here you’ll work in our studio getting real hands-on training in all the technical and creative aspects of the digital media industries.

As fun as it is to read books about this stuff, we think our students would much rather do it.


Program Outline


First Quarter

Covers the fundamentals of math, including fractions, decimals, percentages, statistics, simple business and consumer math, the metric system, and simple geometry.

Explores 9 essay styles, reviews grammar and MLA fundamentals, and improves both verbal and written communication skills.

Covers the origins of color, color consistency, means of expression, formal qualities, color qualities, color temperatures, color perspective, composition, and psychological interpretation.

This course explores the histories of film, special eff ects, animation, computers, communications, and the Internet.  Students will examine the current role of digital media in the creative and communication industries and research issues involving digital media trends and evolving technologies.

Students study techniques for developing original ideas for digital media projects including short story, animation, and commercial genres.  By studying various story structures and creative development processes, students will learn all aspects of storytelling including targeting audiences, story and character development, script writing and pitching ideas.

Second Quarter

Expands on the fundamentals of Math 1 and introduces students to salary and wage calculation, business math, measurement and conversions, and algebra.

Revisits key concepts from English 1 and focuses on reading and discussing short stories, poetry and song, film, and a novella.

Involves human skeletal analysis and  descriptive drawing techniques, to describe and interpret the human form.

Prerequisite: X040 Intro to Computers

Focuses on using Adobe™ Photoshop for image manipulation and creation specifically for digital applications, including broadcast graphics, digital video, and the Internet.  The course work includes using core Photoshop tools and advanced techniques.

Prerequisites: BDM110 Concept Development
(or taken at the same time)

This course explores the process of pre-production for video and digital media production projects.  Students will learn how to construct cinematic sequences, understand shot language, frame composition, and obtain the ability to communicate narrative concepts visually.



Third Quarter

Analyzes artistic development in architecture, sculpture, and painting from the Prehistoric era to the Gothic period.

Can be taken in lieu of History of Art I (G160)

Covers the Patriarchs and Major and Minor Prophets from Genesis to Malachi and their historical context.

Prerequisite: B125

A further exploration of drawing techniques that focuses on the human muscular form as a mechanical device.  The course focuses on overall muscular definition and analysis, to understand the complexity of the human form.

Prerequisite: DM115 Photoshop for Digital Video

An introduction to web design and HTML development using Adobe™ Dreamweaver CS3.  Students will learn fundamentals of interactive media development, interface design, web theory, and history.

Prerequisite: DM115 Photoshop for Digital Video

An introduction to Adobe™’ Flash, the industry standard tool for creating dynamic multimedia applications.  Students will learn fundamental object design, construction, animation, and interactive development techniques.

Prerequisite: DM115 Photoshop for Digital Video

This course introduces students to Apple™ Motion, a motion graphics and visual effects design program.  Beginning with the basics of animation, typography, and digital effects, students will build motion projects within time-based digital environments. Students will gain a solid understanding of the application of motion graphics for broadcast animation production, compositing, and special effects.

Fourth Quarter

Analyzes artistic development in architecture, sculpture, and painting from the Early Renaissance to the Post Modern era.

Can be taken in lieu of History of Art II (G161)

Covers the writers of the New Testament and their historical context and the teachings of Jesus Christ.

An introduction to 35 millimeter SLR camera use and the fundamentals of black and white and color photography compositions as an art form.

An introduction to the theory and practice of interpersonal communication, which focuses on learning and applying the skills needed to improve the quality of interpersonal communication and interpersonal relationships with a variety of people includes modeling and selecting appropriate clothes based on body type.

Prerequisite: DM115 Photoshop for Digital Video

This course introduces students to Final Cut Pro by Apple™, the industry-leading digital video editing software.  Students will learn non-linear editing techniques, asset management, and editing tools including filters, transitions, and motion control. Fundamental concepts of editing including narrative, continuity, and juxtaposition will also be addressed.

Prerequisite: DM120 Web Design I

Includes advanced projects in web design using both Adobe™ Dreamweaver CS3 and Flash CS3 to develop dynamic, interactive, and animated web content.  Students will conceptualize, design, develop and maintain their own interactive multimedia web sites.



Fifth Quarter

Prerequisite: B244

Expands on the photography skills and concepts of B244 and introduces students to darkroom film development.

An introduction to sales fundamentals, including various sales approaches, overcoming objections, closing, market research, and communications.

Prerequisite: DM130 Intro to Flash

This course provides students with an introduction to ActionScript, the embedded programming language used in Adobe™ Flash. Student will learn to use ActionScript to create dynamic, interactive design projects that include media players, games, and custom video playback controls.

Prerequisite: DM130 Intro to Flash

This course introduces students to the art of character animation using Adobe™ Flash. Students will study story development, character design, pre-production visualization, animation principles, cinematic techniques, and how to use Flash’s animation tools to create an animated short.

Prerequisite: DM115 Photoshop for Digital Video, DM225 Video Lighting and Compositing
(recommended – not required)

In this course students will learn the basic concepts of creating 3-dimensional objects using a variety of modeling techniques. Using Autodesk™ Maya, students will learn how to conceptualize, model, texture, and light 3D scenes.

Sixth Quarter

An introduction to the operation and formation of small retail business enterprises, emphasizing managerial functions, business plans, merchandising, establishing and maintaining professional relationships, and trend analysis.

Takes a psychological approach to explore classic and current trends in organizational communication and human relations in the work environment.

Prerequisite: DM215 Program Editing I

This course provides a further exploration of editing techniques with Apple™ Final Cut Pro. This project based course features workflows that will integrate multimedia content such as motion graphics, animated typography, and motion control animation within the digital video environment.

Prerequisite: DM215 Program Editing I

This covers studio lighting techniques within the context of digital video production. Student will learn basic three-point lighting techniques as well as both in-studio and on-location lighting strategies. Students will also learn the green screen digital compositing process in order to develop special effect sequences.

Prerequisites: DM115 Photoshop for Digital Video, DM140 Flash Cartooning
(recommended – not required)

Explores the concepts of 3D animation by using Autodesk™ Maya by creating animated objects, hierarchal motion systems, and character animations. Key framing, camera animation, and the application of animation principles are emphasized.

 



Seventh Quarter


An overview of the American legal system and basic laws that apply to contract sales, copyright and trademark, negotiations, product liability, and setting up a business.

Examines the basic concepts of the economy and their applications to problems and policies.   Concepts include supply and demand, market and prices, income distribution, allocation of resources, contemporary economic issues, and personal finance.

Prerequisite: DM130 Intro to Flash

This course provides students with an introduction to ActionScript, the embedded programming language used in Adobe™ Flash. Student will learn to use ActionScript to create dynamic, interactive design projects that include media players, games, and custom video playback controls.

Prerequisite: DM215 Program Editing I

This course trains students to use audio equipment and sound production software in order to enhance digital media projects. Projects include a podcast production, music scoring and mixing for video, and creating original sound effects tracks.

Prerequisites: DM300 3D Computer Modeling, DM310 Computer Animation
(or taken at the same time)

This course instructs students expand their knowledge of 3D animation using Autodesk™ Maya by focusing on character modeling, rigging, and animation.  Compositing, rendering, dynamics, and animation controls are also addressed.

Eighth Quarter


Prerequisite: seventh or eighth quarter status

Designed to help students with the transition from college life to the professional world.  Classroom activities include completing job applications, writing resumes and cover letters, and practicing interviewing skills in a mock-interview final.

Prerequisite: DM250 Multimedia Projects
(must be taken concurrently on sequence)

This capstone course teaches students how to prepare their body of work for professional multimedia presentations, optimize content for distribution through various digital media formats, and design packaging collateral for digital media projects.

Prerequisite: DM230 Program Editing II

Students will learn how to conceptualize, design, and author dynamic, interactive DVDs using Apple™ DVD Studio Pro.

Prerequisite: DM230 Program Editing II

This course covers a variety of compression strategies needed for preparing digital video for numerous content distribution formats, including Broadcast, Flash, DVD, and the Internet.  Students will understand the broad applications of compressed digital video as an increasingly integral part of visual communications industry.

Prerequisites: DM230 Program Editing II

A capstone course where students conceptualize, design, and produce an independent Capstone Project by applying the skills and techniques acquired throughout the Digital Media program.